Modern House VR Project
This project was my final show piece for the summer show 2017 at Plymouth College of Art.
It was an interactive Modern House VR project which allowed the player to move and change certain objects within the house whilst also being able to move freely around and change certain textures of the rooms.
This project was created to show the power of VR when mixed with Visualization. It was modelled fully within 3DS Max then imported and finished within Unreal Engine to be played on the Oculus Rift Touch.
Modelled within 3DS Max, Textured in Substance Painter 2 and set out to be played in Unreal Engine with interactive elements which allowed the player to pick up and change textures of objects.
Modelled within 3DS Max, Textured in Substance Painter 2 and set out to be played in Unreal Engine with interactive elements which allowed the player to pick up and change textures of objects.
Modelled within 3DS Max, Textured in Substance Painter 2 and set out to be played in Unreal Engine with interactive elements which allowed the player to pick up and change textures of objects.
Modelled within 3DS Max, Textured in Substance Painter 2 and set out to be played in Unreal Engine with interactive elements which allowed the player to pick up and change textures of objects.